'Wallflower' came into existence because I found this tutorial by Andrei Oprinca, which is a technique I've always wanted to try (mainly because of the shirt/wallpaper scene in Garden State) and also because I've been debating whether to do a tutorial on displacement masks. In a nutshell, displacement maps can be used to make a texture fit a shape (so if you apply a wood texture and displace it to a rose shape you can make it look like a wooden rose). I decided not to do a tutorial though because I'm not convinced the results are all that great and I don't want to teach a technique I don't 100% believe in (I think blend modes work better anyway).
[caption id="attachment_2725" align="aligncenter" width="300"] Garden State[/caption]
To create Wallflower I first shot this pose of myself pressed against a wall and leaning back towards the camera. I then created a mask that only showed my arms, face and hair.
Then I shot this photo of myself wrapped in a plain fabric, making sure there were lots of ripples in the material. I did things slightly differently from the tutorial posted earlier but I basically removed all colour from the fabric and emphasised the contrast so the fabric ripples stood out even more.
The floor was photographed at a friend's house and the texture I bought from Adobe Stock and made into a repeating pattern big enough to cover the wall so it looked like wallpaper.
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I created a second layer of the wallpaper texture and placed it over the fabric. Then using a displacement map I tried to make the flower texture wrap to the folds of the fabric so the effect looked more realistic. This has worked in some places (towards the bottom) but not others (towards the top). Silly old me forgot to take a before image to show you what the displacement map did, but to be honest it wasn't that different. It has mainly distorted parts of the texture which I'm not really happy with.
[gallery columns="2" link="file" size="medium" ids="2721,2722"]
Then I applied a whole bunch of textures over the top to make the wall look solid.
The image only started to come to life when I added the window (shot in Venice), bird (shot in Paris) and the fallen rose (from Adobe Stock). Then I painted shadows under the girl, the window, the rose, and the dado rails to make them look like they belong in the scene.
[gallery columns="2" link="file" size="medium" ids="2724,2723"]
Full credit goes to my Mum for suggesting I remove a rose from the wallpaper to make it look like a flower has fallen to the floor. She's full of good ideas that one, and is also responsible for the name of the image, Wallflower.
‘Wallflower’ came into existence because I found this tutorial by Andrei Oprinca, which is a technique I’ve always wanted to try (mainly because of the shirt/wallpaper scene in Garden State) and also because I’ve been debating whether to do a tutorial on displacement masks. In a nutshell, displacement maps can be used to make a texture fit a […]
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